Rules of the Game
Here are the rules of " The Cabin on the Back”. 

The Battle with one die : 

Each one in his turn, each player throw down the die at 2.5 inches ( at least) from the area choosen 

Then, if he gets :  
‹ B › Back: the player plays again! 

‹ C › Cabin on the back: then it means the player looses his turn and the following player plays twice! 

‹ T › Top : the player scores 1 ! 

‹ F › Façade: same player tries again. If he gets another ‹ F › , or a ‹ T › Then he scores one! 

The one who scores, plays again. 

Two ambiguous situations, after "Cabin" : 

1. If the first player gets a ‹ C › (cabin), the next player can
throw the dice twice. If the second player gets a ‹ B › (Blankwhich
means Play again), then he can throw the dice twice again. 2. A ‹ C › (Cabin) gives the
next player the right to throw the dice twice. But if at first he gets
an ‹ F › , then he replays only
once. 

Rules to the 2 dice game : 

This time the purpose is to get the second cabin the right way up. 

Rule n°1 : To play, you just need two dice! The small one and the tall one. You can play either on a table, either on the floor. To play you can throw the dice or just drop them but at 2.5 inches from the surface chosen. 

First stage : Clearing of brushwood ... 

The purpose of this first stage is to get the first cabin the right way up. 

Rule n°2 : « Cabin on the back »  If you get a ‹ C › , you loose your turn since ‹ C › means “Cabin on the back” Till you don’t get a ‹ C › , go ahead… 

Rule n°3 : « Saved Cabin »  If you get a ‹ C › but a ‹ B › with the other die then you’re safe! You can play again! 

Rule n°4 : « Double cabine »  If you get two ‹ C › , you lose one point. For example: If you had 0, you get 1 point 

Rule n°5 : « Double T »  If you get two ‹ T › at the same time: 

Rule n°6 : « The first T »  When you get ‹ T › with one of the two dice, it is commonly said that you put the first cabin up! Then we move on to the 10 dice rolls.  
Rule n°7 : « Fatal Cabin » Nevertheless, if when you throw the dice you get a ‹ C › and a ‹ T › , sorry, you gotta keep the ‹ T › and you can’t do the 10 dice 

2° stage : 10 rolls for each ... 

Leave the first ‹ T › and you have ten dice rolls to get the second ‹ T › .


If you get ‹ B › , it counts for nothing (For example, if you get ‘B’ when you throw the die for the Seventh times you count “always 6”) 

If you get ‹ C › , it counts for 2. (For example, if you get ‹ C › ,when you throw the die for the Fifth times you count 5, 6) 

If you get ‹ T › you score!
The one, who scores, plays again. 

If no one has managed to get ‹ T › after 10 rolls, move on to the ‘battle’… 

3° stage : The Battle 

Each one in his turn, each player throw down
the die 

‹ B › Back the player plays again! 

‹ C › Cabin on the back: then it means the player looses his turn and the following player plays twice! 

‹ T › Top : the player scores 1 ! 

‹ F › Façade: same player tries again. If he gets another ‹ F › , or a ‹ T › Then he scores one! 

The one, who scores, plays again. 

Two ambiguous situations, after "Cabin" : 

1. If the first player gets a ‹ C › (cabin), the next player can
throw the dice twice. If the second player gets a ‹ B › (Blankwhich
means Play again), then he can throw the dice twice again. 2. A ‹ C › (Cabin) gives the
next player the right to throw the dice twice. But if at first he gets
an ‹ F › , then he replays only
once. 